INSTALLATION

Ex Nihilio Escape Room

Ran Peleg, Claudia Sodini

Venue: TBD

 

‘Creatio ex nihilo’ means ‘creation out of nothing’.  In the middle of an apparently empty space, there is a medium sized box, and nothing else. Careful examination of the box yields a clue – pull a tiny button and a drawer opens. Place your hand in the right place and something moves. Each correct action reveals something new in the box and in the space. What seemed an empty space reveals itself to possess hidden energies that are invisible, yet there all the time (such as light, sound and wave energies). Ex nihilio is a mobile scientific escape room. Escape rooms are a genre of non-virtual game that have gained extreme popularity in recent years. In the game, participants are locked into a room and have an hour to escape from it by solving a number of puzzles. Ex nihilio expands on the escape room format to expose scientific phenomena of space.

SUPPORTED BY:

Ran Peleg

Ran is a multidisciplinary educator who links between science and arts for the sake of education. He trained as a Chemical Engineer at the University of Cambridge. However, he soon left the engineering world and joined a dance company, after which, he trained  in other performing arts. He uses his multidisciplinary background to form creative and motivating learning environments for students. Some of his projects include: producing educational plays on science and studying the learning outcomes of students watching these in schools and museums, teaching science through miming stories, designing the curriculum of an interdisciplinary STEAM (Science, Technology, Engineering, Arts) programme, and building a mobile, educational escape room for upper-secondary chemistry students. and  He did his PhD in Science Education from the Technion – Israel Institute of Technology and is a graduate of the Mandel Scholars in Education program for distinguished PhD students in the field of education.

Claudia Sodini

Claudia is a theatre, circus and science teacher.  She has a degree in Computer Engineering and a PhD in Information Technology from the University of Pisa.  In 2012, she decided to become a circus teacher and, thanks to the Second University Course in Motor Abilities in Circus Arts at the University of Rome, discovered the possibility of amalgamating Art and Science. Since then, all her theatre, circus and science courses for children have an interdisciplinary aspect. She gives  workshops on mathematics, theatre, circus to children of all levels, both in Italy and abroad.  She has collaborated with national and international science communicators such as Agnese De Rito (Maths and Games), Cesco Reale (Math games Festival), Lorenzo Schmidt (Psiquadro), Giovanni Filocamo (Matefitness), Andrea Vico (ToScience). She has also conducted lectures and workshops on “The Mathematics of Juggling” (at the international Math festival “Tutto è numero”).  In 2011, she founded the production house K-Production.

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